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Yuke's studios in Yokohama, Japan, worked with WWE writers to create storylines for the season modes of each game. With the exception of WWE SmackDown! Here Comes the Pain, pre-recorded commentary by WWE commentators has been included in each game since the release of WWF SmackDown! Just Bring It. WWE superstars record a script, which is then assigned to the voice of the corresponding superstar in the game. Voice over, however, was included in season mode with the release of WWE SmackDown! vs. Raw, the only communication possible in season mode was through subtitles.
WWE 2K18 UNIVERSE MODE DRAFT PROFESSIONAL
The game engine was originally based on the one used by the Japanese professional wrestling video game series Toukon Retsuden, which was also developed by Yuke's. From 2000 to 2012, the publisher was THQ. The games feature WWE match types, storylines and wrestlers.Įvery game produced in the WWE 2K series until 2019 was developed by Yuke's and Visual Concepts, and published by 2K Sports. The premise of each game in the series is to emulate the sport of professional wrestling, more specifically that of WWE, and present improvements over the previous installments. It was then co-developed by Yuke's and Visual Concepts from WWE 2K14 until WWE 2K20, when Yuke's had left the development team. Yuke's was the sole developer of the games prior to 2K14. Raw, or simply the WWE series, is a series of professional wrestling sports video games developed and released annually since 2000.
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WWE 2K, formerly known as the WWF/E SmackDown! series, SmackDown vs. 17, for PlayStation 4, Xbox One and PC, as well as in Fall 2017 on Nintendo Switch.Visual Concepts (Supporting developers: 2013–2018 Sole developer: 2019–present) WWE 2K18 is rated T for Teen by the ESRB and is currently scheduled for worldwide release on Tuesday, Oct. As always, the matches are fully customizable and can even include custom battles built in the WWE 2K18 Creation Suite. Matches & Match Types: Players will experience new Match Types in Universe Mode, including the Eight-Man Battle Royal and Eight-Man Tag Team Matches. These tasks are specific to a Superstar, and can range from winning a championship to competing as a tag team with a grappling ally. Goals: Goals give players some specific tasks to accomplish as they compete in Universe Mode.
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Players who shine in the Power Rankings may receive temporary attribute bonuses in their climb to the top. Power Rankings: A Universe Mode rankings system that reflects how well a Superstar is doing in the virtual WWE Universe. There are four, color-coded levels of Intensity: Low (green, a “friendly” rivalry), Medium (yellow, a disrespectful rivalry), High (orange, with rivals using cheap shots and distractions) and Very High (red, where the rivalry becomes fully hostile).Ĭalendar & Pay-Per-Views: WWE 2K18’s Universe Mode will offer a calendar that is better suited to WWE’s different brands and the multiple pay-per-views in a given month. Intensity: Intensity gauges how heated a Rivalry is becoming between Superstars and what kind of Rivalry is brewing. In WWE 2K18, there are two kinds of Rivalries: Potential Rivalries, which reflects how heated the encounters are becoming between a player and another Superstar, and Active Rivalries, which confirms when a player and another Superstar are officially on a course to collide in the ring. Rivalries: Rivalries play a big part of Universe Mode, creating the tie that binds Superstars in epic matches or backstage encounters in their respective marches to glory. Some of the Universe Mode highlights include: Players can fight in every match along the way, or watch as the events unfold in their unique Universe Mode. Each brand’s Superstars compete against one another on a weekly basis, igniting new rivalries and championship chases that culminate at marquee WWE events like WrestleMania or SummerSlam. In Universe Mode, players can immerse themselves in a virtual WWE Universe that resembles the week-to-week experience of WWE, right down to the brand divisions between Raw, SmackDown LIVE and NXT. Kyriazis detailed changes to in-game rivalries and their intensity as well as new features, including Power Rankings, Goals and new Match Types. In a recent blog post on 2K’s official website, Cristo Kyriazis, the primary game designer for Universe Mode, revealed what updates are coming to the latest edition of the revered WWE video game series. Fans of 2K’s Universe Mode will have a lot to look forward to in WWE 2K18.